We have no idea why Cube works for you, but all we know is that Cube is a demon butler. Another example is, “Do you really think the gods exist?” Considering they created you, and considering the gods appear constantly in the game, I would sure as hell think so! Anyway, this is another relatively open-ended character. For example, she says, “I wonder what my mother was like?” Uh…you materialized out of the heavens. However, if you click on the option where you can talk to her, she often says some pretty stupid stuff. She can either be your good little princess, or she can be your defiant little brat. Her personality is essentially shaped by whatever you decide to do during the game. Then there’s Olive Oyl (again, the girl you raise in the game). You can be a really awesome dad, or you can be a really shitty, neglectful father who lets your child work in strip clubs (no joke. We really have no idea what the hero looks like or what his personality is like, which is fine that they kept this particular character open-ended, as it leaves some imagination for whoever happens to be playing the game. Since there are so many, I’ll just give you a brief rundown of a few…įirst there’s you (AKA the hero/father of the girl you raise in the game). This section contains a lot of spoilers, so if you’ve never played the game before and you wanna figure stuff out yourself, then don’t read this part.ĭepending on what you do during the game, you’re bound to run into some interesting characters. However, when it comes to the parts of the game where your daughter goes on adventures or participates in jobs (basically any part of the game that involves movement) we still get the same blocky movements and low-definition art (again, what were you expecting for a game that was released in this era?). For its time, the art was pretty cutting edge, as there is painstaking detail in the faces, bodies, and outfits of the characters. Let’s keep in mind that this game was developed in the early 1990’s when many games were still developed with 8-bit artwork. I’ll critique this game on the following criteria: Art/animation, characters, sounds, storyline, playability, and cheats (because what’s a good game without cheats?) But is it worth playing once you’ve downloaded it? The game can be downloaded for DOS BOX (an MS-DOS emulator program). After a very long string of bad business decisions, SoftEgg Enterprises pulled the plug on releasing the game in the United States in 2002, especially after American audiences complained that the game was sexist and raunchy. This made the game very difficult to sell. The game was intended to be released under the MS-DOS platform, but money constraints and issues with translating the game into English pushed the project back so far that eventually MS-DOS games were out of fashion as more and more people were buying PC games for Windows 95. After all, sim games were becoming ridiculously popular. Welp, this could either be really, really good, or really, really terrible.Īnyway, two years later after its successful release in Japan, several people got together and decided to find a way to bring the game to America. Wait, hold the phone…you mean the studio that made this game is the same studio that made this anime…? Princess Maker 2 was released by Gainax in Japan in 1993. From there, the jobs you have your daughter perform, the classes she takes, and so on determine the outcome.Īnd there are over 70 different outcomes in the game… Your daughter’s basic skills are determined through her blood type and birthday, which you choose at the beginning of the game. Your daughter’s name is Olive Oyl (gee, what a creative name!) but you can change her name to anything you’d like. As a reward from the gods, you are given a daughter to raise, and she’s all yours from the ages of 10-18. In this game, you are a war hero who has defeated Satan from destroying a random kingdom. The game is the second in a series of life simulation games, and is the only game in the series that was released (albeit informally) as an English beta version. Yes, yes, I know, the name makes it sound like I’m critiquing some sort of precursor to a bunch of popular girly games you can find on the Nintendo DS (which in a way, it kind of is as it set the stage for a lot of child-raising sims as well as the infamous Tamagatchi), but I swear, you won’t be disappointed. This week, I’m critiquing one of my favorite MS-DOS games, Princess Maker 2. Hey there folks! It’s Blonde Otaku! (Insert fangirl squeal here).
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